Resume

Skills

Game Engines

Unity·Unreal Engine·Godot

Languages

C#·Java·TypeScript

Software

Version Control·Yarn Spinner·Tiled·Adobe Suite·3ds Max

Soft Skills

Leadership·Team Management·Communication

Experience

Unity Generalist Programmer (Contracted Internship)

Quartet & Unannounced Title | Something Classic Games & Swordmonkey Studios

March 2025 — June 2025

  • Built editor tools for enemy targeting and health bars; fixed gameplay bugs to improve combat.
  • Implemented the collision system for a Tiled2D extension in TypeScript/JavaScript, cutting map bake times from 20 minutes to under 1 minute.
  • Developed Firebase-backed player accounts and FishNet multiplayer lobby systems.
  • Created gameplay systems including sound testing, credits roll, and airship navigation in pseudo-3D space, enhancing polish.

Assistant Front End Manager

Giant Food

August 2024 — May 2026

  • Lead a team of front-end staff to ensure quick flow operations.
  • Conduct audits on cash handling procedures, supply levels, and store policies.
  • Train new managers and team members weekly to ensure operational consistency.

Education

George Mason University

Bachelor's in Computer Game Design

August 2022 — May 2026

  • Gameplay Programming Award - Given to the most accomplished game programmers in the graduating class.
  • GPA - 3.9, summa cum laude